Tag: launch

  • Emberlight 2019: In Retrospect

    Emberlight 2019: In Retrospect

    As we walk into a new decade, the experience of creating and launching a game has given us a lot of insight into how to move forward confident in our abilities as a studio. We’ve grown this past year with Emberlight and our wonderful community with well over a thousand folks that have given us a chance so far but there’s always room to improve. We strive for a 10 outta 10 with our future games, and it starts with self-critiques which we’ll breakdown in a three-parter leading into our new game in production.

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  • Two Weeks Down:  Steam Achievements, Cloud Saving And More!

    Two Weeks Down: Steam Achievements, Cloud Saving And More!

    Rounding out two weeks since launch, we’ve made a lot of progress.  This last update added Steam Achievements. Players can join the Knights of the Ember Order and collect all 49 milestones ranging in various difficulties. Other additions over the past two weeks include:

    • Cloud saving for persistent corruption across all supported platforms
    • Daily and lifetime leaderboards for the Daily Challenge mode
    • Purity mode which allows players to access “good” endings per run
    • Revamped quest system to better showcase the run being selected
    • And a wide range of fixes and tweaks based on feedback from the Emberlight community

    Along with this feedback, we have also adjusted our future plans with Emberlight.  Originally planned for a December release, Dungeon Master mode has been shifted to a late October, early November launch. 

    Dungeon Master mode adds the ability for stories to be created in a simple but feature-rich toolkit within Emberlight.  These stories can be shared on a public marketplace or hosted with friends. Players can then access these stories in single player story mode, play these with their friends in the upcoming co-op mode, or join DMs in hosted experiences.

    Dungeon Master mode looks to provide a virtual tabletop experience while the simplicity of the story creator means that constructing a story should be equivalent to planning a pen and paper adventure.  The hands on (DM controls entire game) and hands off (DM spectates and can make changes) then allow different ways to interact with the party in a story. And with the aimed support of the mobile and Switch platforms, DMs and players alike will be able to bring this experience anywhere.

    We’re super excited for Dungeon Master mode as a major milestone not only for development, but something we’ve wanted for a long time ourselves.  Some of the team are tabletop players, and have wanted a way to be able to play with friends worldwide in a system closely matching what they’d do on their Friday night sessions.  Hopefully we can bridge the gap between the open imagination of a pen and paper game with the story creator and gameplay mechanics emulating that as closely as possible.

     

    Join our popular Discord Community Server at www.discord.gg/quarteronion to discuss Emberlight.

     

  • Emberlight Launches!

    Emberlight Launches!

    From a simple concept in 2017, to humble development beginnings in October of 2018, Quarter Onion Games is excited to announce that we have made it to the finish line with Emberlight!  You can experience Emberlight through Steam (PC/Mac/Linux), Discord (PC), and Itch.io (PC).

    Emberlight features the esteemed voice actress, Lani Minella, as the Grandmaster, as well as voice casting talent from No Studio In Particular produced by Reece Bridger.



     

    What is Emberlight?

    Emberlight is a true roguelike dungeon crawler, set in a world where the Gods have given you a great gift – and a great curse.

    Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land. Grow your strength by absorbing the abilities of your slain enemies and collecting the powerful traits of dungeon bosses.

    Become strong, become quick, become immortal – but be warned – as you fight using unstable Ember powers, they will begin to corrupt and twist your very soul. Every gift of power has its sacrifice; every ability has its cost.

    As the Gods fight for control of their creations, you must decide what is good, and what is evil. To protect your people against the dangers of Ember power, you must use its power to your advantage. Will you conquer the dark, or will you lose yourself to corruption?

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    What’s next?

    You can check out the Emberlight Roadmap which goes into detail about what’s in store over the next year.  We will have a “State Of The Game” post tomorrow that will expand upon the roadmap including future platforms, future games, and more!

    For now, the Ember Order awaits you!  And let us know all about your adventures on our Discord server!

    • The Quarter Onion Games team